Patch 3.2 — Wrath of the Ancients

New Behemoths Aethelgard and Vex'thra arrive, along with reworked talent trees for Theia, Garwood, and Kregg

Patch 3.2 — Wrath of the Ancients

The ancients stir, Commander. Patch 3.2 brings two new Behemoths to the battlefield and reworks three of our most-played hero kits.

New Behemoths

  • Aethelgard (Earth) — A colossal stone titan that excels at siege warfare, capable of shattering fortified walls in a single tether-empowered strike.
  • Vex’thra (Shadow) — A serpentine Behemoth that thrives in ambush compositions, granting nearby legions a temporary stealth field when tethered.

Hero Reworks

  • Theia: Focus talent critical hit chance increased from 10% to 15%. Celestial Volley cooldown reduced from 25s to 20s. New rune: Critical Chance (Level 1).
  • Garwood: Rooted Resolve armor bonus increased from 20% to 30% per stack. Nature’s Reclamation cooldown reduced from 12s to 10s. New rune: Nature’s Blessing (Level 1).
  • Kregg: Rampage max stacks reduced from 15 to 10, but attack speed per stack increased from 3% to 5%. Blood Frenzy threshold raised from 35% to 40% HP. New rune: Inferno’s Kiss (Level 1).

Other Changes

  • Elara’s Iceborn Resilience shield increased from 10% to 15% of max health.
  • Bakir’s Veil of the Mirage true invisibility duration increased from 2.5s to 3s.
  • General matchmaking improvements for faction warfare queues.

See the individual hero guides for updated build recommendations reflecting these changes.